• mime rumors

    From Hex@VERT to All on Thu Jul 3 18:08:00 2003
    Does anyone use mime's rumors module? I've been using it for some time now
    and it's just come to my attention that only the first 25 or 26 rumors are getting used. The script is supposed to support up to 1000 rumors, and as far as I can tell the code is fine, however something's not quite right. I think the random number generator. any help please?

    -Hex
    SysOp / Hex's Hideout

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